Wednesday, 28 October 2020

Custom Death Messages

 • execute @a[name="Player Name"] ~~~ testfor "Player Name"

• tellraw @a {"rawtext":[{"text":"Your Message"}]}

3 comments:

  1. /replaceitem entity @a slot.weapon.offhand 1 totem 1Execute @e[type=item,name="Dark Oak Wood"] ~ ~ ~ detect ~ ~1 ~ log2 -1 fill ~-1 ~1 ~-1 ~1 ~9 ~1 air 0 destroyExecute @e[type=item,name="Jungle Wood"] ~ ~ ~ detect ~ ~1 ~ log -1 fill ~-1 ~1 ~-1 ~1 ~9 ~1 air 0 destroyExecute @e[type=item,name="Dark Oak Wood"] ~ ~ ~ detect ~ ~1 ~ log2 -1 fill ~-1 ~1 ~-1 ~1 ~9 ~1 air 0 destroyExecute @e[type=item,name="Spruce Wood"] ~ ~ ~ detect ~ ~1 ~ log -1 fill ~ ~1 ~ ~ ~9 ~ air 0 destroyExecute @e[type=item,name="Birch Wood"] ~ ~ ~ detect ~ ~1 ~ log -1 fill ~ ~1 ~ ~ ~9 ~ air 0 destroy
    /gamerule commandblockoutput falsetellraw @a {"rawtext":[{"text":"Your Message"}]}/give @s command_block 1/gamerule showdeathmessages falseexecute @a[name=Steve] ~~~ testfor Steve/execute @e[type=snowball] ~ ~ ~ tp @p @e[type=snowball]/execute @a ~-1 ~ ~ detect ~ ~ ~testfor @e[type=item,name=dirt]/execute @a ~-1 ~ ~ detect ~ ~ ~ block 0 setblock ~ ~3 ~ block/tag @e add d1

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  2. It worked for me not my friend we used same commands and she probably had more permissions than me as he was server host

    ReplyDelete
  3. I tried to do it, but it would just say syntax error and the soon erase the entire first command

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