Sunday, 12 September 2021

FireBending Version 3

 1) - testfor @e[type=item,name="blaze rod"]

2) - execute "YOUR NAME" ~~~ playsound mob.blaze.shoot @a[r=8] ~~~ 1 4

3) - execute "YOUR NAME" ~~~ structure load rod ~~~

4) - kill @e[type=item,name="blaze rod"]

5) - execute "YOUR NAME" ~~~ tp @e[type=armor_stand,name=a] ^-0.5^^-1 facing "YOUR NAME"

6) - execute @e[type=armor_stand,name=a] ~~~ tp @e[type=armor_stand,name=b] ~~-1~ ~30

7) - execute @e[type=armor_stand,name=a] ~~~ tp ^^^0.8 facing @e[name=!"YOUR NAME",type=!armor_stand,type=!item,type=!arrow,c=1]

8) - execute @e[type=armor_stand,name=b] ~~~ particle minecraft:mobflame_single ^^1.9^0.5

9) - execute @e[type=armor_stand,name=b] ~~~ particle minecraft:mobflame_single ^-1.2^1.9^0.9

10) - execute @e[type=armor_stand,name=a] ~~~ execute @e[name=!"YOUR NAME",type=!armor_stand,r=3] ~~~ fill ~~~ ~~~ fire

11) - execute @e[type=armor_stand,name=a] ~~~ kill @e[name=!"YOUR NAME",type=!armor_stand,r=3]

12) - execute @e[type=armor_stand,name=b] ~~~ playsound fire.fire @a[r=8]

13) - testfor @e[type=armor_stand,name=a]

14) - execute @e[type=armor_stand,name=a] ~~~ tp @e[type=armor_stand,r=2] ~~-9999~

15) - replaceitem entity "YOUR NAME" slot.hotbar 2 blaze_rod 1

Friday, 10 September 2021

Wall Climbing Commands

 1) - execute @a ~~~ testforblock ~0.35~~ air 0

2) - execute @a ~~~ testforblock ~-0.35~~ air 0

3) - execute @a ~~~ testforblock ~~~0.35 air 0

4) - execute @a ~~~ testforblock ~~~-0.35 air 0

5) - effect @p clear

6) - execute @p [rxm=25,rx=90] ~~~ effect @p slow_falling 1 1 true

7) - playanimation @e animation.armor_stand.honor_pose f 1

8) - execute @p [rxm=-90,rx=-25] ~~~ effect @p levitation 1 1 true

9) - playanimation @e animation.armor_stand.honor_pose f 1

Tuesday, 7 September 2021

FireBending Version 2

1) - execute @e[type=item,name="magma cream"] ~~~ detect ~~-0.1~ air 0 effect "YOUR NAME" empty 1 1 true

2) - execute @e[type=item,name="magma cream"] ~~~ playsound fire.fire @a[r=5]

3) - execute @e[type=item,name="magma cream"] ~~~ particle minecraft:mobflame_single ~~~

4) - execute @e[type=armor_stand,name=target] ~~~ particle minecraft:basic_flame_particle ~~0.1~

5) - execute @e[type=armor_stand,name=target] ~~~ execute @e[type=!player,type=!arrow,type=!item,type=!xp_orb,r=15] ~~~ detect ~~~ air 0 tp ^^^0.1 facing @e[type=armor_stand,name=target]

6) - execute @e[type=item,name="magma cream"] ~~~ structure load target ~~~

7) - kill @e[type=item,name="magma cream"]

8) - title "YOUR NAME" actionbar "explosion in 3"

9) - title "YOUR NAME" actionbar "explosion in 2"

10) - title "YOUR NAME" actionbar "explosion in 1"

11) - execute @e[type=armor_stand,name=target] ~~~ playsound random.explode @a[r=25]

12) - execute @e[type=armor_stand,name=target] ~~~ particle minecraft:dragon_death_explosion_emitter ~~~

13) - execute @e[type=armor_stand,name=target] ~~~ fill ~1~3~1 ~-1~~-1 fire 0 replace air 0

14) - execute @e[type=armor_stand,name=target] ~~~ execute @e[r=8] ~~~ fill ~~~ ~~~ fire 0 replace air 0

15) - execute @e[type=armor_stand,name=target] ~~~ effect @e[r=4.5] instant_damage 1 1 true

16) - replaceitem entity "YOUR NAME" slot.hotbar 1 magma_cream 1

Friday, 3 September 2021

Firebending Version 1

 1) - replaceitem entity "YOUR NAME" slot.hotbar 0 blaze_powder 1

2) - execute @e[type=item,name="blaze powder"] ~~~ detect ~~-0.1~ air 0 tp ^^0.05^1

3) - execute @e[type=item,name="blaze powder"] ~~~ execute @a[r=3] ~~~ playsound mob.blaze.shoot

4) - execute @e[type=item,name="blaze powder"] ~~~ particle minecraft:mobflame_single ~~~

5) - execute @e[type=item,name="blaze powder"] ~~~ fill ~1~0.5~1 ~-1~1~-1 fire 1 replace air

6) - execute @e[type=item,name="blaze powder"] ~~~ execute @e[name=!"YOUR NAME",type=!item,r=2] ~~~ fill ~~~ ~~~ fire 1 replace air