●Fire Gun:
1. execute @e[type=item,name="Blaze Powder"] ~ ~ ~ detect ~ ~-0.1 ~ air 0 tp @s ^ ^ ^1.5
2. execute @e[type=item,name="Blaze Powder"] ~ ~ ~ particle minecraft:mobflame_single ~ ~ ~
3. execute @e[type=item,name="Blaze Powder"] ~ ~ ~ fill ~1 ~1 ~1 ~-1 ~-1 ~-1 fire 1 replace air 0
4. give @p blaze_powder
5. execute @p ~ ~ ~ playsound random.screenshot @a[r=5]
6. execute @e[type=item,name="Blaze Powder"] ~ ~ ~ playsound mob.wither.shoot @a[r=20]
7. execute @e[type=item,name="Blaze Powder"] ~ ~ ~ playsound mob.blaze.shoot @a[r=50]
8. execute @p ~ ~ ~ testfor @e[r=100,type=item,name="Blaze Powder"]
9. kill @e[type=item,name="Blaze Powder"]
10. give @p blaze_powder
●Rocket:
1. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ detect ~ ~-0.1 ~ air 0 tp @s ^ ^ ^1.5
2. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ particle minecraft:explosion_particle ~ ~ ~
3. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ summon ender_crystal ~ ~ ~
4. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ execute @e[r=1,type=ender_crystal] ~ ~ ~ summon arrow ~ ~ ~
5. give @p iron_nugget
6. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ playsound mob.wither.death @a[r=50]
7. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ playsound random.explode @a[r=100]
8. execute @p ~ ~ ~ playsound random.screenshot @a[r=5]
9. execute @e[type=item,name="Iron Nugget"] ~ ~ ~ particle minecraft:dragon_death_explosion_emitter ~ ~ ~
10. execute @p ~ ~ ~ testfor @e[r=100,type=item,name="Iron Nugget"]
11. kill @e[type=item,name="Iron Nugget"]
12. give @p iron_nugget
●Machine Gun:
1. execute @e[type=item,name="Gold Nugget"] ~ ~ ~ execute @p[r=2] ~ ~ ~ playsound random.explode @a[r=20] ~ ~ ~ 5 2
2. execute @e[type=item,name="Gold Nugget"] ~ ~ ~ detect ~ ~-0.1 ~ air 0 tp @s ^ ^ ^1.5
3. execute @e[type=item,name="Gold Nugget"] ~ ~ ~ kill @e[r=2,type=!item,type=!player]
4. clear @p gold_nugget 0 0
5. give @p gold_nugget 64
6. kill @e[type=item,name="Gold Nugget"]
7. execute @p ~ ~ ~ playsound random.screenshot @a[r=5]
●Flying Jet:
1. enchant @p feather_falling
2. enchant @p sharpness
3. execute @p ~ ~ ~ detect ~ ~-0.1 ~ air 0 effect @p levitation 1 1 true
4. effect @p clear
5. effect @p resistance 99999 3 true
6. execute @p ~ ~ ~ detect ~ ~-0.1 ~ air 0 tp @s ^ ^ ^1.5
●Human - Ironman:
1. execute @p ~ ~ ~ kill @e[type=item,name="Totem of Undying"]
2. setblock (coordinate) redstone_block
3. give @p blaze_powder
4. give @p gold_nugget 64
5. give @p iron_nugget
6. give @p golden_sword
7. give @p golden_boots
8. give @p feather
9. effect @p resistance 99999 3 true
●Ironman - Human:
1. execute @p ~ ~ ~ kill @e[type=item,name="Feather"]
2. setblock (coordinate) air
3. clear @p blaze_powder 0 1
4. clear @p gold_nugget 0 64
5. clear @p iron_nugget 0 1
6. clear @p golden_sword 0 1
7. clear @p golden_boots 0 1
8. give @p totem
9. effect @p clear
Poop
ReplyDeletehello
ReplyDeleteStraight doodoo
ReplyDeletePooooooop
ReplyDeleteThat’s a lot of commands
ReplyDeletedo u have to do them in order on the video
ReplyDeletecool
ReplyDeleteDoesnt even work.
ReplyDelete